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Rooms & Encounters: Black Idol
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Rooms & Encounters: Black Idol
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The door opens to reveal four goblins dancing around a small obsidian statue. Three of the warriors wear grim expressions but seem to dance at the direction of the fourth, an ecstatic and wide-eyed goblin chanting odd phrases and scraps of prayer. The remains of countless butchered animals and rotting carrion cover the floor, and a foul stench fills the room. The statue has the features of countless humanoid races jammed together to form a revolting creature.

 Discover Black Idol! 

Written by Mario Barbati with Mike Ring

The Dungeon Under the Mountain is a massive dungeon complex extending endlessly below the ground. In a remote past, ancient evil beings dwelled in the area. Now, the remaining of these mysterious evil beings have seized the dungeons and filled it with deadly traps and monsters. Also, many known villains have established their strongholds in the depths of The Dungeon Under the Mountain. Nobody knows why this dungeon is filled by danger, but nobody cares, since this dungeon is the most prized adventure ground of the world. However be warned, adventurers, your life will be not easy here and dozens of self-calling heroes never returned from the Dungeon Under the Mountain!

 You Have Been Warned!

This is the Room 20, Level 1

This product contains one room or one dungeon-based encounter. All the rooms featured here are taken from one of The Dungeon Under the Mountain products, although these products are not necessary, since the encounter can be adapted without effort to any existing dungeon.

 This product takes advantage from the PDF technology, joining old-fashioned style with the most advanced electronic features. In order to use this product you must use Adobe Acrobat 6 or later.

 This product has been designed to help busy referees in preparing dungeon adventures and encounters. Instead of wasting time scaling the encounters and adapting them to your party, here you will find a pre-scaled encounter suitable in three different versions (for low, mid and high level of play). At the beginning of the encounter text, you will find a big button like this.

 

By clicking on this button you can choose which level want to play (low, medium, high). When you have made your choice all the relevant portions of the text will change accordingly.

Monsters will scale, DCs will change, traps and behaviors of the villains will change, according with the level of play you choose.

Nevertheless, this is not all.

Beside each paragraph you will find the same button found before, but much smaller. This button allows you to change only the appropriate paragraph. Therefore, if you need stronger monsters in your low-level encounter, you can adjust them and use mid-level monsters instead of low-level ones. Likewise, if you want traps tougher, just click on the paragraph button and change the level of the traps paragraph. Blank spaces, due to different text lengths, will be filled with placeholder artwork, so you will have a good-looking page.

The product also features simple and clear maps and miniature-scale maps. 

Those familiar with The Dungeon Under the Mountain products will found the maps easy to use. The smaller maps feature also the “Rule the Dungeon” button. Clicking this button, you can customize the map by opening or closing the doors, removing the furniture or removing the fill in the walls and more, depending on the room’s layout.

 


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