Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man wearing a crown dominates the center of the white, marble floor, although it appears that there was an unsuccessful attempt to alter the subject’s appearance to that of a pale-skinned dwarf-human hybrid with gray hair. Three stone slabs, apparently fashioned into the likeness of crude, fur covered beds fill the semicircular area at the far end of the chamber.
The large, rectangular shaped room is nearly spotless, thanks to the tireless efforts of four emaciated human males armed with brooms, mops and feather dusters. A small, stocky dwarflike creature with pale blue-white skin, bulbous white eyes, coarse white hair and a long droopy moustache directs their activities with animated gestures and nodding disapproval. He is armed with a repeating light crossbow and a wand, which he wields as if conducting an orchestra. Accompanying him are two similar creatures armed and attired in a similar fashion. Upon meeting your gaze, a maniacal look comes upon them. The trio briefly mutters inanely amongst themselves before directing their attention towards you.
Discover The Hall of Bedlam!
Written by Thomas Knauss
The Dungeon Under the Mountain is a massive dungeon complex extending endlessly below the ground. In a remote past, ancient evil beings dwelled in the area. Now, the remaining of these mysterious evil beings have seized the dungeons and filled it with deadly traps and monsters. Also, many known villains have established their strongholds in the depths of The Dungeon Under the Mountain . Nobody knows why this dungeon is filled by danger, but nobody cares, since this dungeon is the most prized adventure ground of the world. However be warned, adventurers, your life will be not easy here and dozens of self-calling heroes never returned from the Dungeon Under the Mountain!
You Have Been Warned!
This is one of a series of products detailing the rooms in the massive Dungeon Under the Mountain environment.
This is the Room 16, Level 1
This product contains one room or one dungeon-based encounter. All the rooms featured here are taken from one of The Dungeon Under the Mountain products, although these products are not necessary, since the encounter can be adapted without effort to any existing dungeon.
This product takes advantage from the PDF technology, joining old-fashioned style with the most advanced electronic features. In order to use this product you must use Adobe Acrobat 6 or later .
This product has been designed to help busy referees in preparing dungeon adventures and encounters. Instead of wasting time scaling the encounters and adapting them to your party, here you will find a pre-scaled encounter suitable in three different versions (for low, mid and high level of play). At the beginning of the encounter text, you will find a big button like this.
By clicking on this button you can choose which level want to play (low, medium, high). When you have made your choice all the relevant portions of the text will change accordingly.
Monsters will scale, DCs will change, traps and behaviors of the villains will change, according with the level of play you choose.
Nevertheless, this is not all.
Beside each paragraph you will find the same button found before, but much smaller. This button allows you to change only the appropriate paragraph. Therefore, if you need stronger monsters in your low-level encounter, you can adjust them and use mid-level monsters instead of low-level ones. Likewise, if you want traps tougher, just click on the paragraph button and change the level of the traps paragraph. Blank spaces, due to different text lengths, will be filled with placeholder artwork, so you will have a good-looking page.
The product also features simple and clear maps and miniature-scale maps.
Those familiar with The Dungeon Under the Mountain products will found the maps easy to use. The smaller maps feature also the “Rule the Dungeon” button. Clicking this button, you can customize the map by opening or closing the doors, removing the furniture or removing the fill in the walls and more, depending on the room’s layout.
Available Options:
pdf format: Acrobat 6 or higher